weatherless...................51.69730% rain..........................30.98988% balance.......................30.49827% offense.......................28.01332% hyperoffense..................25.52437% sun...........................16.46694% semistall.....................10.18447% stall......................... 5.77957% rainoffense................... 5.74896% sunoffense.................... 3.43035% sand.......................... 3.35527% multiweather.................. 2.85496% trickroom..................... 1.15699% voltturn...................... 0.75984% sandstall..................... 0.74964% choice........................ 0.64516% rainstall..................... 0.45030% trickrain..................... 0.38377% hail.......................... 0.35303% sandoffense................... 0.34762% sunstall...................... 0.30503% dragmag....................... 0.20271% tailwind...................... 0.09703% tricksun...................... 0.06859% monotype...................... 0.06703% hailoffense................... 0.02467% trapper....................... 0.02183% monoice....................... 0.01576% monopsychic................... 0.01397% monowater..................... 0.01105% monoghost..................... 0.01027% tricksand..................... 0.00652% monodragon.................... 0.00354% monoflying.................... 0.00240% monopoison.................... 0.00215% monobug....................... 0.00185% monodark...................... 0.00156% mononormal.................... 0.00146% monofairy..................... 0.00099% monoelectric.................. 0.00084% monofighting.................. 0.00058% monofire...................... 0.00051% monosteel..................... 0.00047% monoground.................... 0.00017% monorock...................... 0.00008% monograss..................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.118) | -2.0|## |####################### -1.0|############################## |################### 0.0|#################### |########################## +1.0|################# |########## +2.0|## |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.65%