weatherless...................82.08968% offense.......................45.16090% balance.......................30.15735% hyperoffense..................18.33859% rain.......................... 9.71804% voltturn...................... 5.44996% sun........................... 4.74406% semistall..................... 3.81260% hail.......................... 3.16863% stall......................... 2.53056% trickroom..................... 1.73515% monotype...................... 1.24773% choice........................ 1.10379% rainoffense................... 1.01704% sunoffense.................... 0.74966% hailoffense................... 0.71969% sand.......................... 0.62465% multiweather.................. 0.32179% monowater..................... 0.25199% monosteel..................... 0.19836% monopsychic................... 0.17509% monoice....................... 0.13014% mononormal.................... 0.13014% tricksun...................... 0.12580% monobug....................... 0.10648% monopoison.................... 0.07256% rainstall..................... 0.06428% monodragon.................... 0.06152% monofairy..................... 0.05442% tailwind...................... 0.05403% monoflying.................... 0.04693% dragmag....................... 0.04377% monoghost..................... 0.04259% monoground.................... 0.03746% monograss..................... 0.03667% monofire...................... 0.03667% sandoffense................... 0.03589% monofighting.................. 0.03470% monodark...................... 0.03076% monorock...................... 0.02800% trickrain..................... 0.02406% sunstall...................... 0.01814% monoelectric.................. 0.01735% sandstall..................... 0.01577% trickhail..................... 0.01499% hailstall..................... 0.01341% gravity....................... 0.01144% allweather.................... 0.00197% swagplay...................... 0.00079% Stalliness (mean: -0.247) |# -2.0|### |####### -1.5|########## |############ -1.0|################### |####################### -0.5|############################## |############################ 0.0|########################## |####################### +0.5|################## |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%