weatherless...................82.24339% offense.......................44.43355% balance.......................30.26306% hyperoffense..................18.84895% rain.......................... 9.92416% voltturn...................... 5.77338% sun........................... 4.37494% semistall..................... 3.78631% hail.......................... 3.15893% stall......................... 2.66814% trickroom..................... 1.84454% choice........................ 1.13004% rainoffense................... 1.09914% monotype...................... 0.89567% hailoffense................... 0.74980% sunoffense.................... 0.70424% sand.......................... 0.56699% multiweather.................. 0.24966% monowater..................... 0.20747% tricksun...................... 0.16175% monosteel..................... 0.12949% monoice....................... 0.10105% monopsychic................... 0.09478% mononormal.................... 0.08357% monopoison.................... 0.06081% rainstall..................... 0.05435% monobug....................... 0.05259% monodragon.................... 0.04424% monofairy..................... 0.04282% dragmag....................... 0.03979% tailwind...................... 0.03470% monofire...................... 0.03240% trickrain..................... 0.02957% monoflying.................... 0.02957% monoground.................... 0.02838% sandoffense................... 0.02629% monoghost..................... 0.02608% monograss..................... 0.02405% monofighting.................. 0.02280% monodark...................... 0.01878% monorock...................... 0.01806% sandstall..................... 0.01793% trickhail..................... 0.01703% monoelectric.................. 0.01114% gravity....................... 0.01087% hailstall..................... 0.01067% sunstall...................... 0.00622% allweather.................... 0.00128% swagplay...................... 0.00059% Stalliness (mean: -0.247) |# -2.0|### |####### -1.5|########### |############ -1.0|################### |###################### -0.5|############################## |############################ 0.0|########################### |####################### +0.5|################### |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%