weatherless...................65.06793% offense.......................51.76105% balance.......................45.57702% rain..........................18.36823% sun...........................13.57471% trickroom..................... 7.51847% voltturn...................... 4.69217% tricksun...................... 2.62385% sand.......................... 2.11823% hail.......................... 1.82803% semistall..................... 1.51099% hyperoffense.................. 0.95625% multiweather.................. 0.93239% tailwind...................... 0.55625% trickrain..................... 0.53136% monotype...................... 0.47432% rainoffense................... 0.22246% stall......................... 0.19469% monoghost..................... 0.14878% tricksand..................... 0.11502% dragmag....................... 0.07311% sunoffense.................... 0.06950% trickhail..................... 0.04999% monoice....................... 0.04461% monowater..................... 0.04390% monodark...................... 0.04291% monoelectric.................. 0.03040% monosteel..................... 0.03021% sandoffense................... 0.02984% monodragon.................... 0.02325% hailoffense................... 0.02305% monofire...................... 0.01730% monofairy..................... 0.01686% batonpass..................... 0.01400% monoflying.................... 0.01321% gravity....................... 0.01288% mononormal.................... 0.01156% sandstall..................... 0.01115% monopoison.................... 0.01037% monograss..................... 0.00990% monopsychic................... 0.00864% monobug....................... 0.00858% sunstall...................... 0.00656% rainstall..................... 0.00523% monoground.................... 0.00501% monofighting.................. 0.00474% monorock...................... 0.00408% hailstall..................... 0.00232% trapper....................... 0.00127% allweather.................... 0.00050% Stalliness (mean: -0.012) |# -1.0|## |####### -0.5|################# |########################### 0.0|############################## |###################### +0.5|############## |####### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.76%