weatherless...................65.00045% offense.......................50.04533% balance.......................47.35371% rain..........................21.81877% sun...........................11.87247% trickroom..................... 7.25543% voltturn...................... 5.98523% tricksun...................... 2.83065% semistall..................... 1.88612% hail.......................... 1.41555% multiweather.................. 1.17512% sand.......................... 1.06950% trickrain..................... 0.73997% hyperoffense.................. 0.48488% tailwind...................... 0.29331% stall......................... 0.22997% rainoffense................... 0.18280% dragmag....................... 0.10935% monotype...................... 0.06127% trickhail..................... 0.02720% tricksand..................... 0.02642% monoghost..................... 0.01936% sunoffense.................... 0.01858% monosteel..................... 0.01700% rainstall..................... 0.01106% monodark...................... 0.01002% monodragon.................... 0.00387% monofire...................... 0.00382% sandstall..................... 0.00284% monofairy..................... 0.00177% gravity....................... 0.00171% batonpass..................... 0.00155% sandoffense................... 0.00141% monoice....................... 0.00123% monoelectric.................. 0.00090% monowater..................... 0.00064% monofighting.................. 0.00064% monorock...................... 0.00063% sunstall...................... 0.00062% monobug....................... 0.00052% monoflying.................... 0.00031% monopoison.................... 0.00028% monopsychic................... 0.00014% mononormal.................... 0.00011% hailoffense................... 0.00010% hailstall..................... 0.00007% monograss..................... 0.00004% monoground.................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.017) | -1.0|# |##### -0.5|################# |########################### 0.0|############################## |####################### +0.5|############## |####### +1.0|### |# +1.5| more negative = more offensive, more positive = more stall one # = 0.77%