weatherless...................92.13902% balance.......................45.38599% offense.......................38.02201% voltturn......................12.02062% hail.......................... 6.61065% semistall..................... 6.31710% stall......................... 5.63462% hyperoffense.................. 4.64028% trickroom..................... 2.29665% sun........................... 1.38205% multiweather.................. 0.30935% sunoffense.................... 0.21537% monotype...................... 0.14050% rain.......................... 0.10390% dragmag....................... 0.08459% sand.......................... 0.07374% monodark...................... 0.04864% choice........................ 0.04004% monosteel..................... 0.03527% mononormal.................... 0.01684% rainoffense................... 0.01235% monoghost..................... 0.00733% monoground.................... 0.00601% monoelectric.................. 0.00438% monofighting.................. 0.00424% monoice....................... 0.00423% monograss..................... 0.00415% monopoison.................... 0.00346% monoflying.................... 0.00241% gravity....................... 0.00223% monofire...................... 0.00214% sandstall..................... 0.00141% monorock...................... 0.00074% tailwind...................... 0.00063% monopsychic................... 0.00049% monobug....................... 0.00018% hailoffense................... 0.00004% monodragon.................... 0.00000% monowater..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.118) -2.0|## | -1.5|## |## -1.0|################# |############ -0.5|############### |############# 0.0|######################## |############################## +0.5|#################### |########## +1.0|####### |#### +1.5|#### |## +2.0|## |# +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.58%