weatherless...................98.82681% balance.......................50.07079% offense.......................34.67069% voltturn......................11.18907% semistall..................... 6.77614% stall......................... 5.58496% hyperoffense.................. 2.89741% sun........................... 0.82916% dragmag....................... 0.70744% trickroom..................... 0.68881% hail.......................... 0.40203% sunoffense.................... 0.15380% multiweather.................. 0.12318% sand.......................... 0.04326% rain.......................... 0.02193% monotype...................... 0.02020% monodark...................... 0.01514% choice........................ 0.00979% rainoffense................... 0.00530% mononormal.................... 0.00298% monoghost..................... 0.00065% monoelectric.................. 0.00034% sandstall..................... 0.00030% monograss..................... 0.00023% monoground.................... 0.00022% monofighting.................. 0.00020% monoice....................... 0.00019% monoflying.................... 0.00011% monofire...................... 0.00006% monosteel..................... 0.00006% monopoison.................... 0.00001% gravity....................... 0.00001% tailwind...................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% hailoffense................... 0.00000% monobug....................... 0.00000% monodragon.................... 0.00000% monowater..................... 0.00000% monofairy..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.204) -2.0| | -1.5|# |# -1.0|######## |########### -0.5|########## |######## 0.0|############################## |############# +0.5|##################### |###### +1.0|######## |### +1.5|### |# +2.0|## |# +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.76%