weatherless...................98.78188% balance.......................59.80590% offense.......................19.13101% semistall.....................13.34075% stall......................... 7.47899% batonpass..................... 2.42939% sun........................... 0.72481% sand.......................... 0.49315% sandstall..................... 0.35513% hyperoffense.................. 0.24334% monotype...................... 0.08130% monowater..................... 0.05147% monobug....................... 0.02103% mononormal.................... 0.00869% rain.......................... 0.00017% monoghost..................... 0.00011% dragmag....................... 0.00003% monopsychic................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.501) -1.0| |# -0.5|######### |########## 0.0|############### |############################## +0.5|###################### |############ +1.0|####### |######## +1.5|###### |###### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.78%