sand..........................63.01625% hyperoffense..................39.09657% weatherless...................33.74177% offense.......................31.71502% sandoffense...................27.06331% balance.......................13.90476% stall......................... 8.72202% semistall..................... 6.56163% sandstall..................... 5.90543% voltturn...................... 2.94314% dragmag....................... 2.59523% rain.......................... 2.51229% hail.......................... 1.80898% choice........................ 1.66205% multiweather.................. 1.22280% monotype...................... 1.02580% monofighting.................. 0.87733% rainoffense................... 0.43045% trickroom..................... 0.28280% gravity....................... 0.23367% sun........................... 0.14352% sunoffense.................... 0.12438% monowater..................... 0.07958% hailstall..................... 0.06290% tricksand..................... 0.05214% monosteel..................... 0.03497% monopsychic................... 0.03122% trickrain..................... 0.01178% trickhail..................... 0.00222% monofire...................... 0.00110% monobug....................... 0.00103% monorock...................... 0.00040% monoice....................... 0.00012% hailoffense................... 0.00007% tricksun...................... 0.00004% tailwind...................... 0.00003% mononormal.................... 0.00002% monoground.................... 0.00002% monodark...................... 0.00001% monoflying.................... 0.00001% monoghost..................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.397) -2.0|##### |############# -1.5|################# |############################## -1.0|############################## |##################### -0.5|###################### |########### 0.0|######### |######## +0.5|#### |########## +1.0|##### |####### +1.5|###### |######## +2.0|####### | more negative = more offensive, more positive = more stall one # = 0.47%