weatherless...................52.41081% offense.......................35.98259% balance.......................32.50647% sand..........................24.44682% hyperoffense..................21.13490% rain..........................18.42851% semistall..................... 7.71276% dragmag....................... 4.27050% sun........................... 3.78402% voltturn...................... 3.74092% monotype...................... 2.69408% stall......................... 2.66329% choice........................ 1.74474% hail.......................... 1.54563% rainoffense................... 1.33113% sandoffense................... 1.10329% trickroom..................... 0.88776% sandstall..................... 0.72868% rainstall..................... 0.57576% multiweather.................. 0.55216% monowater..................... 0.54908% sunoffense.................... 0.42387% monodragon.................... 0.40129% monorock...................... 0.24734% monofighting.................. 0.19603% sunstall...................... 0.19192% monodark...................... 0.18576% monosteel..................... 0.16626% tricksand..................... 0.15805% monobug....................... 0.14574% monopsychic................... 0.12521% monoice....................... 0.12213% monoground.................... 0.10776% monoflying.................... 0.09237% monoelectric.................. 0.08724% monofire...................... 0.07492% monoghost..................... 0.07389% tailwind...................... 0.06774% mononormal.................... 0.06671% monograss..................... 0.06568% gravity....................... 0.06363% monopoison.................... 0.05542% hailoffense................... 0.05337% hailstall..................... 0.05234% allweather.................... 0.01026% trapper....................... 0.00924% trickhail..................... 0.00616% trickrain..................... 0.00513% tricksun...................... 0.00513% monofairy..................... 0.00308% Stalliness (mean: -0.178) -2.0|########### |###### -1.5|############# |###################### -1.0|######################### |########################## -0.5|############################# |########################### 0.0|############################## |######################### +0.5|########################### |######################## +1.0|############### |########### +1.5|##### |### +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.33%