weatherless...................77.39202% offense.......................41.81768% balance.......................35.10384% sand..........................15.12865% hyperoffense..................13.58482% sun........................... 6.94817% semistall..................... 6.39221% voltturn...................... 4.95405% stall......................... 3.10145% monotype...................... 2.94707% multiweather.................. 2.63830% rain.......................... 2.34240% sandoffense................... 1.02095% hail.......................... 0.83532% trickroom..................... 0.59732% dragmag....................... 0.57159% choice........................ 0.48612% mononormal.................... 0.47142% sunoffense.................... 0.45304% monobug....................... 0.37861% sandstall..................... 0.31060% monoground.................... 0.28763% monoflying.................... 0.27385% monowater..................... 0.23158% monofire...................... 0.20125% monograss..................... 0.16909% trickhail..................... 0.16909% monofighting.................. 0.16173% tailwind...................... 0.15255% monosteel..................... 0.15071% monoelectric.................. 0.14887% monorock...................... 0.13600% rainoffense................... 0.12038% monopoison.................... 0.11395% sunstall...................... 0.10476% monopsychic................... 0.10200% monodragon.................... 0.09741% monofairy..................... 0.07535% monoice....................... 0.06984% monoghost..................... 0.05238% monodark...................... 0.04411% rainstall..................... 0.02849% tricksun...................... 0.02573% gravity....................... 0.02481% tricksand..................... 0.01470% hailstall..................... 0.01011% trapper....................... 0.00827% hailoffense................... 0.00827% Stalliness (mean: -0.083) -2.0|## |### -1.5|####### |############# -1.0|############## |#################### -0.5|###################### |############################## 0.0|########################### |######################## +0.5|#################### |################ +1.0|######### |####### +1.5|### |### +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%