offense.......................49.73234% weatherless...................46.26973% sun...........................38.98163% rain..........................23.91668% hyperoffense..................22.72227% balance.......................21.08142% multiweather..................13.89594% sunoffense.................... 5.61974% semistall..................... 3.73873% sand.......................... 3.67208% monotype...................... 3.40443% stall......................... 2.72523% rainoffense................... 2.68609% hail.......................... 1.17854% sunstall...................... 0.71622% dragmag....................... 0.55647% sandoffense................... 0.48136% monosteel..................... 0.42846% voltturn...................... 0.35652% monowater..................... 0.33960% monoghost..................... 0.33219% monofighting.................. 0.32902% monodragon.................... 0.30997% monoflying.................... 0.29834% monopsychic................... 0.24756% trickroom..................... 0.22957% monobug....................... 0.22005% hailoffense................... 0.20630% mononormal.................... 0.19149% monodark...................... 0.18514% monofire...................... 0.17773% sandstall..................... 0.17139% monopoison.................... 0.14176% tricksun...................... 0.14176% monorock...................... 0.11214% monofairy..................... 0.11108% monoelectric.................. 0.10897% choice........................ 0.09733% rainstall..................... 0.09627% monoground.................... 0.09521% monograss..................... 0.09098% monoice....................... 0.08146% trapper....................... 0.08040% trickrain..................... 0.07088% tailwind...................... 0.04866% tricksand..................... 0.02010% gravity....................... 0.01164% trickhail..................... 0.00741% Stalliness (mean: -0.374) -2.0|## |############ -1.0|########################### |############################## 0.0|####################### |########### +1.0|##### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.86%