weatherless...................56.92082% offense.......................38.84386% balance.......................38.66572% rain..........................28.86791% sun...........................18.40207% hyperoffense..................14.08212% voltturn......................11.55251% multiweather.................. 7.49532% semistall..................... 5.03251% stall......................... 3.37579% sunoffense.................... 3.13085% rainoffense................... 2.61423% monotype...................... 2.42718% trickroom..................... 2.23568% sand.......................... 2.11544% hail.......................... 1.29153% rainstall..................... 1.15347% choice........................ 0.98423% monoelectric.................. 0.64576% sandstall..................... 0.35628% mononormal.................... 0.24495% monodragon.................... 0.24049% monowater..................... 0.20041% monoflying.................... 0.19596% monoground.................... 0.15142% monosteel..................... 0.14251% hailoffense................... 0.13806% sunstall...................... 0.13361% monofighting.................. 0.12025% monoghost..................... 0.10689% tailwind...................... 0.10243% monopsychic................... 0.09352% monoice....................... 0.09352% monofire...................... 0.08907% sandoffense................... 0.08462% trickrain..................... 0.08462% monodark...................... 0.07571% monograss..................... 0.07571% monobug....................... 0.06680% monorock...................... 0.06680% monofairy..................... 0.06680% tricksun...................... 0.06235% monopoison.................... 0.05790% trapper....................... 0.04454% gravity....................... 0.04008% dragmag....................... 0.03117% allweather.................... 0.00891% hailstall..................... 0.00891% Stalliness (mean: -0.062) -2.0|### |#### -1.5|######## |########### -1.0|################ |##################### -0.5|######################### |############################## 0.0|####################### |########################## +0.5|############################ |##################### +1.0|############ |##### +1.5|### |### +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.41%