weatherless...................80.63505% balance.......................37.28842% semistall.....................26.53321% stall.........................24.87008% rain..........................12.24405% offense....................... 9.66355% sun........................... 6.61480% voltturn...................... 5.03171% rainstall..................... 4.65470% hyperoffense.................. 1.64475% sand.......................... 0.77687% batonpass..................... 0.57263% multiweather.................. 0.56709% sunstall...................... 0.54890% hail.......................... 0.29986% trickroom..................... 0.08038% tricksun...................... 0.07915% hailstall..................... 0.07131% monotype...................... 0.06603% dragmag....................... 0.05456% choice........................ 0.02565% monopsychic................... 0.02301% rainoffense................... 0.01354% monofire...................... 0.01348% monodragon.................... 0.01283% monowater..................... 0.00450% monofighting.................. 0.00382% trickrain..................... 0.00362% monosteel..................... 0.00344% monoghost..................... 0.00340% monoice....................... 0.00291% monoflying.................... 0.00168% sandstall..................... 0.00105% monopoison.................... 0.00063% mononormal.................... 0.00053% monograss..................... 0.00046% monobug....................... 0.00042% monoelectric.................. 0.00025% monorock...................... 0.00022% sunoffense.................... 0.00020% monofairy..................... 0.00003% trapper....................... 0.00002% monoground.................... 0.00002% hailoffense................... 0.00001% monodark...................... 0.00000% sandoffense................... 0.00000% tailwind...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.943) | -2.0| |# -1.0|## |##### 0.0|############# |####################### +1.0|############################## |######################### +2.0|############### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%