weatherless...................62.71024% offense.......................44.79195% balance.......................39.87480% hail..........................11.56799% sand..........................10.61659% trickroom..................... 8.53817% rain.......................... 8.31420% semistall..................... 7.76172% sun........................... 7.55308% hyperoffense.................. 5.84015% monotype...................... 4.58564% tailwind...................... 2.53191% monoice....................... 2.16705% stall......................... 1.73138% voltturn...................... 1.14149% tricksand..................... 0.97488% multiweather.................. 0.74780% rainoffense................... 0.63762% sunoffense.................... 0.51938% choice........................ 0.49183% monoflying.................... 0.46987% sandstall..................... 0.42075% monoghost..................... 0.40591% hailoffense................... 0.39828% monoelectric.................. 0.39673% monowater..................... 0.39166% trickhail..................... 0.23090% trickrain..................... 0.21100% mononormal.................... 0.19318% rainstall..................... 0.18927% batonpass..................... 0.15205% sandoffense................... 0.14300% tricksun...................... 0.13631% monopsychic................... 0.11624% monofire...................... 0.09111% monobug....................... 0.07990% monofairy..................... 0.06917% gravity....................... 0.06727% hailstall..................... 0.04937% monosteel..................... 0.04801% monopoison.................... 0.04475% monodragon.................... 0.03449% monorock...................... 0.03008% dragmag....................... 0.02152% monograss..................... 0.01790% monoground.................... 0.01647% monofighting.................. 0.00840% sunstall...................... 0.00717% monodark...................... 0.00473% Stalliness (mean: 0.038) |# -1.5|## |### -1.0|########## |################### -0.5|###################### |######################### 0.0|############################## |#################### +0.5|################# |################## +1.0|########## |###### +1.5|#### |# +2.0|# | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%