weatherless...................57.00868% offense.......................45.67224% balance.......................38.56945% sand..........................15.97815% rain..........................10.44027% sun........................... 9.17047% trickroom..................... 8.21366% hail.......................... 7.94189% hyperoffense.................. 6.73621% semistall..................... 6.51686% tailwind...................... 4.13584% monotype...................... 2.66548% stall......................... 2.50524% rainoffense................... 1.66559% voltturn...................... 1.15190% monoice....................... 0.91064% monowater..................... 0.89285% tricksand..................... 0.81510% multiweather.................. 0.53320% sunoffense.................... 0.52553% tricksun...................... 0.51002% monoflying.................... 0.47680% sandoffense................... 0.41870% hailoffense................... 0.41426% sandstall..................... 0.39927% trickrain..................... 0.34083% choice........................ 0.33867% mononormal.................... 0.26486% trickhail..................... 0.19499% monoelectric.................. 0.06359% rainstall..................... 0.05115% hailstall..................... 0.03520% monoghost..................... 0.02787% sunstall...................... 0.02496% gravity....................... 0.02013% monosteel..................... 0.01675% monofire...................... 0.00982% monobug....................... 0.00073% monofairy..................... 0.00067% monopoison.................... 0.00045% monodragon.................... 0.00038% monorock...................... 0.00004% dragmag....................... 0.00002% batonpass..................... 0.00001% monofighting.................. 0.00001% monoground.................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% Stalliness (mean: 0.026) | -1.5|### |## -1.0|######### |####################### -0.5|##################### |####################### 0.0|############################## |################ +0.5|########### |#################### +1.0|########## |### +1.5|##### |# +2.0|# | +2.5|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%