weatherless...................80.83443% offense.......................58.32984% balance.......................27.92635% hyperoffense.................. 7.79630% sand.......................... 7.11007% voltturn...................... 6.96612% rain.......................... 6.43090% stall......................... 4.54141% hail.......................... 4.26346% sandstall..................... 3.91698% sun........................... 2.75103% trickroom..................... 2.18097% monotype...................... 1.56494% semistall..................... 1.40611% multiweather.................. 1.38989% rainoffense................... 0.51733% monoice....................... 0.35272% monobug....................... 0.33965% sunoffense.................... 0.30837% tailwind...................... 0.23877% sandoffense................... 0.21334% dragmag....................... 0.21334% monoghost..................... 0.21334% monodark...................... 0.21334% monoelectric.................. 0.21334% monodragon.................... 0.12673% choice........................ 0.12444% monopsychic................... 0.10581% Stalliness (mean: -0.053) |# -1.5|#### |#### -1.0|###### |########### -0.5|######################## |######################### 0.0|############################## |################ +0.5|######### |########## +1.0|# |# +1.5|# |## +2.0| | +2.5| |#### +3.0|# | more negative = more offensive, more positive = more stall one # = 0.67%