weatherless...................76.12128% offense.......................45.00373% balance.......................30.55722% hyperoffense..................16.93888% sand.......................... 9.01619% sun........................... 8.14030% voltturn...................... 6.74609% monotype...................... 6.02197% rain.......................... 5.50965% semistall..................... 4.84450% hail.......................... 2.74586% stall......................... 2.65567% multiweather.................. 1.44755% trickroom..................... 1.15963% sunoffense.................... 1.05975% sandoffense................... 0.77677% monobug....................... 0.69163% choice........................ 0.62898% monowater..................... 0.60484% mononormal.................... 0.52047% dragmag....................... 0.45113% monoflying.................... 0.43843% monofire...................... 0.43319% monofighting.................. 0.40487% rainoffense................... 0.37917% monoghost..................... 0.36822% monodark...................... 0.36065% monopsychic................... 0.30664% monofairy..................... 0.30130% monograss..................... 0.29956% monosteel..................... 0.29830% hailoffense................... 0.29587% monoice....................... 0.27609% monopoison.................... 0.26183% monoelectric.................. 0.24719% sandstall..................... 0.23904% monodragon.................... 0.19589% monorock...................... 0.18648% monoground.................... 0.14246% tailwind...................... 0.10599% sunstall...................... 0.06342% rainstall..................... 0.04180% trickhail..................... 0.03268% tricksun...................... 0.03220% tricksand..................... 0.02609% trickrain..................... 0.02279% gravity....................... 0.02133% allweather.................... 0.01629% hailstall..................... 0.01183% trapper....................... 0.00892% swagplay...................... 0.00039% fear.......................... 0.00019% Stalliness (mean: -0.201) -2.0|## |########## -1.0|####################### |############################## 0.0|############################# |################### +1.0|######### |### +2.0|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.78%