monotype......................100.00000% weatherless...................62.86435% offense.......................48.64050% balance.......................23.19542% hyperoffense..................19.82446% monowater.....................16.21565% rain..........................15.48265% monofairy.....................14.21457% voltturn......................12.51199% sun...........................11.42325% monoflying....................10.11897% sand.......................... 8.97506% monobug....................... 8.88963% semistall..................... 7.23705% monoghost..................... 6.40909% monosteel..................... 5.68352% monofire...................... 5.28149% monodark...................... 4.63709% mononormal.................... 4.57883% monofighting.................. 4.54789% trickroom..................... 3.97891% monoelectric.................. 3.85166% rainoffense................... 3.46231% monorock...................... 3.21490% monopsychic................... 3.11877% monoground.................... 2.47004% monopoison.................... 2.13594% monodragon.................... 2.06098% monograss..................... 1.34153% hail.......................... 1.28367% monoice....................... 1.22945% stall......................... 1.10257% sandoffense................... 1.04557% sunoffense.................... 0.56865% choice........................ 0.26801% tailwind...................... 0.23185% hailoffense................... 0.12271% multiweather.................. 0.02899% tricksand..................... 0.00859% dragmag....................... 0.00657% rainstall..................... 0.00011% trickhail..................... 0.00002% hailstall..................... 0.00001% sandstall..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.265) -2.0|# |## -1.5|# |############### -1.0|######################### |######################## -0.5|############################## |########### 0.0|###################### |########### +0.5|###### |################ +1.0|########## |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.55%