weatherless...................60.40998% offense.......................56.93143% balance.......................40.29866% sun...........................22.90332% rain..........................15.90870% trickroom..................... 4.16081% multiweather.................. 2.99892% sand.......................... 2.45372% hyperoffense.................. 2.03325% tricksun...................... 1.66931% voltturn...................... 1.47380% hail.......................... 1.36738% semistall..................... 0.67680% tailwind...................... 0.57322% monotype...................... 0.44019% sunoffense.................... 0.40313% trickrain..................... 0.33757% rainoffense................... 0.26654% tricksand..................... 0.09122% monoice....................... 0.07459% monowater..................... 0.07055% mononormal.................... 0.06628% stall......................... 0.05986% sandoffense................... 0.05915% dragmag....................... 0.04537% monodark...................... 0.03848% trickhail..................... 0.03777% hailoffense................... 0.02827% monofire...................... 0.02661% monoghost..................... 0.02471% monoelectric.................. 0.02423% monopsychic................... 0.02138% monodragon.................... 0.01948% monofairy..................... 0.01758% monopoison.................... 0.01568% monosteel..................... 0.01235% hailstall..................... 0.00974% batonpass..................... 0.00926% monofighting.................. 0.00736% monoflying.................... 0.00641% sunstall...................... 0.00570% monograss..................... 0.00546% monoground.................... 0.00356% monorock...................... 0.00309% gravity....................... 0.00261% monobug....................... 0.00238% trapper....................... 0.00166% sandstall..................... 0.00143% rainstall..................... 0.00071% allweather.................... 0.00024% Stalliness (mean: -0.084) -1.2|## |## -0.8|###### |########### -0.4|################### |######################### 0.0|############################## |################## +0.4|########### |####### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.74%