offense.......................55.52983% weatherless...................55.27668% balance.......................40.63269% sun...........................29.86492% rain..........................17.87559% multiweather.................. 4.62967% hyperoffense.................. 3.38747% trickroom..................... 3.01254% tricksun...................... 1.74971% rainoffense................... 1.58092% voltturn...................... 0.97250% sand.......................... 0.95430% trickrain..................... 0.69150% hail.......................... 0.67177% semistall..................... 0.44885% sunoffense.................... 0.31174% monotype...................... 0.24387% monopsychic................... 0.17402% tailwind...................... 0.06165% monowater..................... 0.05261% dragmag....................... 0.01971% sandoffense................... 0.01470% monofairy..................... 0.00657% tricksand..................... 0.00632% monosteel..................... 0.00447% trickhail..................... 0.00404% monoelectric.................. 0.00378% stall......................... 0.00116% monodragon.................... 0.00079% monoghost..................... 0.00063% monodark...................... 0.00049% monoice....................... 0.00032% hailoffense................... 0.00030% batonpass..................... 0.00011% monofire...................... 0.00011% mononormal.................... 0.00006% sunstall...................... 0.00004% monopoison.................... 0.00002% monofighting.................. 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% gravity....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.073) -1.2|# |### -0.8|### |###### -0.4|############## |###################### 0.0|############################## |############# +0.4|######## |##### +0.8|### |# | more negative = more offensive, more positive = more stall one # = 0.93%