weatherless...................49.40678% sand..........................48.69204% offense.......................41.29122% balance.......................29.82436% hyperoffense..................11.45046% semistall.....................10.86628% stall......................... 6.56768% batonpass..................... 5.32390% sandstall..................... 3.93484% sandoffense................... 3.68564% dragmag....................... 3.12017% rain.......................... 1.39646% monotype...................... 0.77590% sun........................... 0.65929% monopsychic................... 0.26602% rainoffense................... 0.22970% choice........................ 0.17709% multiweather.................. 0.15844% monowater..................... 0.13399% sunoffense.................... 0.12679% voltturn...................... 0.12353% monobug....................... 0.08429% trapper....................... 0.07234% mononormal.................... 0.04840% monoflying.................... 0.04567% monorock...................... 0.04566% monofighting.................. 0.03858% monofire...................... 0.03508% monograss..................... 0.03260% monopoison.................... 0.03056% monosteel..................... 0.02532% monoghost..................... 0.01267% monoground.................... 0.00959% monoelectric.................. 0.00604% monodark...................... 0.00564% rainstall..................... 0.00442% hail.......................... 0.00388% monoice....................... 0.00321% monodragon.................... 0.00157% monofairy..................... 0.00078% hailstall..................... 0.00078% Stalliness (mean: 0.048) |#### -1.5|###### |############ -1.0|############### |####################### -0.5|############################## |############################## 0.0|######################### |################### +0.5|################# |################# +1.0|############# |############ +1.5|########## |######## +2.0|#### |# more negative = more offensive, more positive = more stall one # = 0.41%