weatherless...................54.92552% offense.......................45.80310% sand..........................38.66371% hyperoffense..................28.55383% balance.......................19.37168% sandoffense...................12.03629% semistall..................... 3.73707% rain.......................... 3.43654% hail.......................... 2.93192% stall......................... 2.53432% voltturn...................... 2.06454% dragmag....................... 1.60471% choice........................ 1.59663% sandstall..................... 1.59476% monotype...................... 1.51325% rainoffense................... 1.48649% trickroom..................... 1.18160% sun........................... 0.66951% multiweather.................. 0.62720% tricksand..................... 0.29431% hailstall..................... 0.24827% monowater..................... 0.20658% gravity....................... 0.20036% hailoffense................... 0.19040% monofighting.................. 0.15929% monosteel..................... 0.15493% monoice....................... 0.14062% monodark...................... 0.12942% sunoffense.................... 0.12009% trickhail..................... 0.11138% monofire...................... 0.11013% monopsychic................... 0.09769% monobug....................... 0.09396% monopoison.................... 0.09084% mononormal.................... 0.08151% monoelectric.................. 0.06844% trickrain..................... 0.06596% monoflying.................... 0.06471% monograss..................... 0.05164% monorock...................... 0.05164% monoground.................... 0.04667% monoghost..................... 0.03609% monofairy..................... 0.01804% rainstall..................... 0.01742% sunstall...................... 0.01431% tailwind...................... 0.01120% tricksun...................... 0.00622% monodragon.................... 0.00436% trapper....................... 0.00373% Stalliness (mean: -0.464) -2.0|### |####### -1.5|################# |######################### -1.0|############################# |############################## -0.5|############################ |####################### 0.0|##################### |############### +0.5|########## |###### +1.0|###### |#### +1.5|## |## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%