weatherless...................87.12220% offense.......................43.25820% balance.......................28.47427% hyperoffense..................24.31524% rain.......................... 7.35142% rainoffense................... 3.76349% sun........................... 2.69301% semistall..................... 2.17029% trickroom..................... 2.07244% stall......................... 1.78200% sand.......................... 1.73123% sunoffense.................... 1.48460% hail.......................... 1.10970% voltturn...................... 1.00495% sandstall..................... 0.65263% monotype...................... 0.39479% choice........................ 0.31092% hailstall..................... 0.26767% trickrain..................... 0.22648% tricksun...................... 0.21495% monowater..................... 0.18954% dragmag....................... 0.10177% monoground.................... 0.05548% monobug....................... 0.03012% monograss..................... 0.02794% monofire...................... 0.02594% monopoison.................... 0.02500% monofighting.................. 0.01866% tailwind...................... 0.01146% monoflying.................... 0.01146% trickhail..................... 0.01130% monoice....................... 0.00958% mononormal.................... 0.00933% monopsychic................... 0.00788% tricksand..................... 0.00788% multiweather.................. 0.00757% monosteel..................... 0.00466% monorock...................... 0.00466% monodark...................... 0.00466% hailoffense................... 0.00415% Stalliness (mean: -0.368) -2.0|## |####### -1.5|################ |################## -1.0|############################## |####################### -0.5|############################# |########################### 0.0|########################### |###################### +0.5|################ |########### +1.0|####### |## +1.5|# |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.41%