weatherless...................90.21107% balance.......................41.53307% offense.......................35.14343% hyperoffense..................15.54904% semistall..................... 5.64702% rain.......................... 5.37016% rainoffense................... 4.91587% stall......................... 2.12745% sand.......................... 1.91588% hail.......................... 1.70034% voltturn...................... 1.36200% trickroom..................... 0.88845% sun........................... 0.80254% hailstall..................... 0.78672% sunoffense.................... 0.77469% sandstall..................... 0.32297% monotype...................... 0.17547% monoground.................... 0.17510% trickrain..................... 0.12983% tricksun...................... 0.12165% choice........................ 0.06178% trickhail..................... 0.00352% monograss..................... 0.00025% monopoison.................... 0.00007% monofire...................... 0.00005% monofighting.................. 0.00000% monowater..................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.043) -2.0| |##### -1.5|############# |####### -1.0|################## |############## -0.5|################# |############################# 0.0|############################ |############################## +0.5|####################### |################# +1.0|######################### |# +1.5| |# +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%