weatherless...................44.41331% sand..........................31.41549% balance.......................31.38355% offense.......................29.84490% hyperoffense..................28.34351% rain..........................21.83246% semistall..................... 7.60386% rainoffense................... 3.73741% dragmag....................... 3.19927% stall......................... 2.82417% voltturn...................... 2.67813% hail.......................... 1.63048% choice........................ 1.43507% sandstall..................... 0.96500% sandoffense................... 0.89321% sun........................... 0.87888% sunstall...................... 0.38207% multiweather.................. 0.17056% monotype...................... 0.16759% rainstall..................... 0.11362% trickroom..................... 0.09943% monodragon.................... 0.07733% monopsychic................... 0.05258% monowater..................... 0.02701% trickrain..................... 0.02375% gravity....................... 0.01462% hailoffense................... 0.01370% tricksand..................... 0.00974% tailwind...................... 0.00916% sunoffense.................... 0.00916% hailstall..................... 0.00574% monofire...................... 0.00346% monosteel..................... 0.00267% monoflying.................... 0.00144% monofighting.................. 0.00137% monoghost..................... 0.00070% monoground.................... 0.00055% monodark...................... 0.00033% monopoison.................... 0.00016% monoice....................... 0.00014% monobug....................... 0.00007% allweather.................... 0.00002% monorock...................... 0.00001% mononormal.................... 0.00000% monograss..................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.279) |### -2.0|########################## |####### -1.5|###################### |############# -1.0|################### |############# -0.5|#################### |############################## 0.0|######################## |########################## +0.5|######################### |##################### +1.0|############### |############## +1.5|### |##### +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.35%