weatherless...................76.13528% offense.......................37.48037% balance.......................35.24439% sand..........................16.98309% hyperoffense..................16.08644% sun........................... 7.40580% semistall..................... 6.65557% voltturn...................... 4.94552% stall......................... 4.53324% multiweather.................. 3.23945% monotype...................... 2.51631% rain.......................... 2.25125% sandoffense................... 1.05614% sandstall..................... 0.72349% mononormal.................... 0.63454% dragmag....................... 0.54329% sunoffense.................... 0.52525% choice........................ 0.51632% hail.......................... 0.47162% trickroom..................... 0.41300% monowater..................... 0.35929% monobug....................... 0.33219% monosteel..................... 0.19714% sunstall...................... 0.14852% monoground.................... 0.14649% monofire...................... 0.12381% monoflying.................... 0.11594% monopsychic................... 0.10871% monopoison.................... 0.10413% monoghost..................... 0.10397% trickhail..................... 0.06790% rainoffense................... 0.06651% monoelectric.................. 0.06507% monorock...................... 0.06106% monodark...................... 0.05082% monograss..................... 0.04720% monodragon.................... 0.04105% monoice....................... 0.03845% rainstall..................... 0.03567% monofairy..................... 0.03517% tailwind...................... 0.02710% monofighting.................. 0.02680% tricksand..................... 0.02266% hailoffense................... 0.01267% Stalliness (mean: -0.066) -2.0|#### |##### -1.5|####### |################ -1.0|################# |################## -0.5|####################### |########################### 0.0|############################## |######################### +0.5|###################### |################# +1.0|########## |######## +1.5|#### |#### +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.41%