sun...........................90.92941% offense.......................38.82479% hyperoffense..................31.60766% sunoffense....................25.78446% balance.......................17.40692% rain..........................13.72436% multiweather..................12.23024% stall......................... 8.68166% sunstall...................... 7.76331% weatherless................... 5.58924% semistall..................... 3.47897% sand.......................... 1.98604% dragmag....................... 1.93246% monotype...................... 0.17717% gravity....................... 0.15859% rainoffense................... 0.15682% monoground.................... 0.14140% tailwind...................... 0.05646% monowater..................... 0.03569% batonpass..................... 0.03058% voltturn...................... 0.00751% rainstall..................... 0.00574% sandoffense................... 0.00417% trickroom..................... 0.00373% tricksun...................... 0.00373% hail.......................... 0.00119% monosteel..................... 0.00007% monoghost..................... 0.00007% monoice....................... 0.00004% hailoffense................... 0.00001% monofairy..................... 0.00000% monopsychic................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% choice........................ 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.285) | -2.0|## |## -1.5|########## |################# -1.0|############################## |############## -0.5|######### |######### 0.0|##### |###### +0.5|## |########## +1.0|###### |### +1.5| | +2.0|## | +2.5|##### |# +3.0| |### more negative = more offensive, more positive = more stall one # = 0.73%