weatherless...................71.14688% offense.......................51.63750% hyperoffense..................22.18766% balance.......................21.13842% sun...........................17.46320% rain..........................12.31281% monotype...................... 8.28512% batonpass..................... 7.41513% multiweather.................. 6.77730% sand.......................... 3.94486% semistall..................... 3.06974% sunoffense.................... 2.32641% hail.......................... 2.06977% stall......................... 1.96669% mononormal.................... 1.78894% monoflying.................... 0.97367% rainoffense................... 0.94979% voltturn...................... 0.76751% monobug....................... 0.72942% monowater..................... 0.70161% monopsychic................... 0.59369% monosteel..................... 0.54533% choice........................ 0.49636% monoghost..................... 0.48699% monorock...................... 0.45887% monodragon.................... 0.42804% sandoffense................... 0.42230% monofighting.................. 0.41141% monodark...................... 0.38632% monofire...................... 0.38632% monofairy..................... 0.37635% dragmag....................... 0.36849% monograss..................... 0.34854% monoelectric.................. 0.34340% monopoison.................... 0.25604% hailoffense................... 0.24576% monoground.................... 0.24213% monoice....................... 0.22248% trapper....................... 0.15870% sandstall..................... 0.12817% trickroom..................... 0.12394% tailwind...................... 0.08887% sunstall...................... 0.06892% rainstall..................... 0.05713% allweather.................... 0.02418% swagplay...................... 0.01663% gravity....................... 0.01542% hailstall..................... 0.01209% tricksand..................... 0.00665% tricksun...................... 0.00333% trickrain..................... 0.00212% fear.......................... 0.00091% Stalliness (mean: -0.413) |# -2.0|## |########## -1.0|######################## |############################## 0.0|##################### |########### +1.0|#### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.94%