weatherless...................68.09795% offense.......................50.33238% hyperoffense..................22.72335% balance.......................21.28964% sun...........................20.43185% rain..........................13.85907% multiweather.................. 7.88821% batonpass..................... 7.13195% monotype...................... 6.94515% sand.......................... 3.78500% semistall..................... 3.36669% sunoffense.................... 2.91347% stall......................... 2.28795% hail.......................... 1.85969% mononormal.................... 1.36942% rainoffense................... 1.06726% monoflying.................... 0.86214% voltturn...................... 0.77325% monowater..................... 0.61518% monobug....................... 0.60264% monopsychic................... 0.47720% monosteel..................... 0.45146% monoghost..................... 0.44688% choice........................ 0.42634% sandoffense................... 0.40701% monodragon.................... 0.37666% dragmag....................... 0.37127% monorock...................... 0.35952% monofighting.................. 0.35255% monodark...................... 0.33335% monofairy..................... 0.32057% monofire...................... 0.27272% monograss..................... 0.26926% monoelectric.................. 0.26298% hailoffense................... 0.21354% monopoison.................... 0.20301% monoice....................... 0.19551% monoground.................... 0.18957% sandstall..................... 0.14868% trapper....................... 0.13105% trickroom..................... 0.12943% sunstall...................... 0.10445% tailwind...................... 0.08534% rainstall..................... 0.07037% gravity....................... 0.02310% allweather.................... 0.02238% swagplay...................... 0.01867% hailstall..................... 0.00967% tricksand..................... 0.00580% tricksun...................... 0.00313% trickrain..................... 0.00306% fear.......................... 0.00082% Stalliness (mean: -0.399) |# -2.0|## |########### -1.0|######################### |############################## 0.0|##################### |########### +1.0|##### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.91%