weatherless...................51.69945% offense.......................41.69783% sun...........................38.72884% hyperoffense..................26.10279% balance.......................22.85896% rain..........................18.12540% multiweather..................11.87308% sunoffense.................... 7.79097% batonpass..................... 7.32497% stall......................... 4.76730% semistall..................... 4.57313% monotype...................... 2.81632% sand.......................... 2.42134% rainoffense................... 1.59758% hail.......................... 0.91654% choice........................ 0.50321% sunstall...................... 0.49745% mononormal.................... 0.46205% voltturn...................... 0.43656% monoghost..................... 0.35299% monoflying.................... 0.34880% monosteel..................... 0.33385% monofighting.................. 0.29665% monowater..................... 0.27000% sandoffense................... 0.23413% monopsychic................... 0.21413% rainstall..................... 0.18785% monoice....................... 0.14492% monoground.................... 0.13242% monodragon.................... 0.11915% gravity....................... 0.11738% dragmag....................... 0.10756% sandstall..................... 0.09694% monodark...................... 0.09074% monograss..................... 0.09000% monoelectric.................. 0.07193% monofire...................... 0.07137% monopoison.................... 0.06789% monofairy..................... 0.06259% trickroom..................... 0.06116% trapper....................... 0.06045% monobug....................... 0.05671% hailoffense................... 0.05491% monorock...................... 0.04065% tailwind...................... 0.03118% swagplay...................... 0.03019% trickrain..................... 0.00318% allweather.................... 0.00178% tricksand..................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.309) | -2.0|#### |################# -1.0|############################## |############################# 0.0|###################### |############### +1.0|######## |#### +2.0|## |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.74%