sun...........................47.81960% weatherless...................44.42511% offense.......................35.41135% balance.......................26.89854% hyperoffense..................22.27398% rain..........................15.92030% multiweather..................10.50640% sunoffense.................... 8.72858% stall......................... 8.66462% semistall..................... 6.75151% batonpass..................... 4.82697% sand.......................... 2.11301% sunstall...................... 1.26354% monotype...................... 1.16742% rainoffense................... 1.10519% choice........................ 0.69523% mononormal.................... 0.30024% hail.......................... 0.23199% monoflying.................... 0.22328% monoghost..................... 0.21535% monofighting.................. 0.20278% gravity....................... 0.16444% sandstall..................... 0.15790% sandoffense................... 0.15158% monosteel..................... 0.15054% rainstall..................... 0.10810% monowater..................... 0.09236% monograss..................... 0.06630% monoice....................... 0.06315% voltturn...................... 0.05389% monopsychic................... 0.05096% trapper....................... 0.03262% swagplay...................... 0.02553% monodragon.................... 0.02501% trickroom..................... 0.02497% dragmag....................... 0.02356% monodark...................... 0.02257% hailoffense................... 0.01452% monoelectric.................. 0.01196% monopoison.................... 0.01119% monofire...................... 0.00733% monoground.................... 0.00659% monobug....................... 0.00495% monofairy..................... 0.00435% monorock...................... 0.00336% tailwind...................... 0.00169% trickrain..................... 0.00015% allweather.................... 0.00013% tricksand..................... 0.00000% hailstall..................... 0.00000% fear.......................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.051) | -2.0|##### |################# -1.0|############################## |############################## 0.0|############################## |##################### +1.0|################# |####### +2.0|#### |# +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.59%