weatherless...................75.92434% offense.......................44.53198% balance.......................30.25741% hyperoffense..................17.10608% sun...........................12.27379% rain..........................11.37676% monotype...................... 7.70281% semistall..................... 6.24025% voltturn...................... 5.93214% multiweather.................. 3.80265% batonpass..................... 3.53744% monopsychic................... 2.46100% hail.......................... 2.43370% stall......................... 1.86427% sand.......................... 1.85647% sunoffense.................... 1.27925% monoghost..................... 1.27145% rainoffense................... 1.15055% monobug....................... 1.10764% mononormal.................... 0.71763% monoflying.................... 0.71373% monofire...................... 0.68643% choice........................ 0.65523% monowater..................... 0.53432% monoground.................... 0.52652% monodragon.................... 0.50312% monofairy..................... 0.48362% monopoison.................... 0.32371% monosteel..................... 0.30421% monorock...................... 0.26911% monoelectric.................. 0.18721% monodark...................... 0.17941% fear.......................... 0.14821% monograss..................... 0.14041% hailoffense................... 0.14041% sandoffense................... 0.13651% monofighting.................. 0.13651% dragmag....................... 0.13261% tailwind...................... 0.06630% rainstall..................... 0.05850% sunstall...................... 0.05070% monoice....................... 0.04290% trickroom..................... 0.03900% trapper....................... 0.03510% sandstall..................... 0.02340% tricksun...................... 0.01170% allweather.................... 0.00390% Stalliness (mean: -0.215) -3.0|# |# -2.0|### |########## -1.0|################### |############################## 0.0|############################## |#################### +1.0|########### |##### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.77%