weatherless...................77.30070% offense.......................39.51683% balance.......................34.63813% hyperoffense..................14.17136% sun...........................11.69973% voltturn...................... 9.64597% rain.......................... 8.91348% semistall..................... 8.54406% monotype...................... 6.92840% monopsychic................... 5.01415% stall......................... 3.12963% sand.......................... 2.54948% multiweather.................. 1.24087% batonpass..................... 1.06666% hail.......................... 0.77972% rainoffense................... 0.76739% monoghost..................... 0.69369% choice........................ 0.54468% mononormal.................... 0.45464% sunoffense.................... 0.40384% monoground.................... 0.31702% dragmag....................... 0.29852% monodragon.................... 0.28686% monowater..................... 0.24467% sunstall...................... 0.20807% monoelectric.................. 0.15644% monobug....................... 0.15438% monofairy..................... 0.12533% monorock...................... 0.06079% fear.......................... 0.05713% sandstall..................... 0.04489% monofighting.................. 0.02216% hailoffense................... 0.02049% monosteel..................... 0.01726% rainstall..................... 0.01179% sandoffense................... 0.01107% monoflying.................... 0.01048% monofire...................... 0.00886% monopoison.................... 0.00410% monograss..................... 0.00064% monodark...................... 0.00042% monoice....................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.046) -3.0| | -2.0|# |######### -1.0|################ |#################### 0.0|############################## |###################### +1.0|############## |#### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.84%