weatherless...................77.18861% offense.......................42.15267% balance.......................29.94418% hyperoffense..................18.39329% sun...........................14.90814% voltturn......................11.41324% monotype......................11.38404% monopsychic................... 9.74038% semistall..................... 7.08310% rain.......................... 6.61684% stall......................... 2.42675% sand.......................... 1.82724% multiweather.................. 0.87814% choice........................ 0.61306% monoground.................... 0.61038% monodragon.................... 0.58453% mononormal.................... 0.43378% monoghost..................... 0.42639% sunstall...................... 0.39262% batonpass..................... 0.39172% hail.......................... 0.33741% monowater..................... 0.29108% dragmag....................... 0.23183% sandstall..................... 0.14048% sunoffense.................... 0.13434% rainoffense................... 0.04584% monoelectric.................. 0.02131% monobug....................... 0.02051% monofairy..................... 0.01371% monofighting.................. 0.01047% monorock...................... 0.00511% fear.......................... 0.00481% monosteel..................... 0.00112% monoflying.................... 0.00078% monofire...................... 0.00072% rainstall..................... 0.00063% sandoffense................... 0.00048% monopoison.................... 0.00015% monograss..................... 0.00001% hailoffense................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.171) -3.0| | -2.0| |############### -1.0|################### |############################ 0.0|############################## |######################### +1.0|############ |#### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.74%