weatherless...................48.03657% sun...........................46.29955% offense.......................45.22694% balance.......................34.64476% rain..........................10.86018% semistall..................... 8.49611% hyperoffense.................. 7.83910% multiweather.................. 6.95664% stall......................... 3.79309% voltturn...................... 2.42977% sunoffense.................... 1.81679% sand.......................... 1.54565% trickroom..................... 1.33268% sunstall...................... 1.11856% rainoffense................... 0.90586% tricksun...................... 0.65508% hail.......................... 0.29783% monotype...................... 0.24625% dragmag....................... 0.16386% monosteel..................... 0.05999% sandoffense................... 0.05580% monowater..................... 0.04948% monopsychic................... 0.04718% mononormal.................... 0.02849% monofighting.................. 0.02160% monoflying.................... 0.01705% monorock...................... 0.01677% hailoffense................... 0.01546% monodragon.................... 0.01480% monodark...................... 0.01297% monobug....................... 0.01217% monofire...................... 0.00308% monoground.................... 0.00270% monofairy..................... 0.00219% monograss..................... 0.00211% monoice....................... 0.00209% choice........................ 0.00132% monoelectric.................. 0.00105% monoghost..................... 0.00028% rainstall..................... 0.00014% monopoison.................... 0.00010% tailwind...................... 0.00000% sandstall..................... 0.00000% Stalliness (mean: 0.059) -2.0|# |# -1.5|## |###### -1.0|########### |################## -0.5|############################## |######################### 0.0|##################### |############## +0.5|########## |################ +1.0|#################### |######## +1.5|### |## +2.0|# |# +2.5|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.51%