offense.......................48.98492% weatherless...................47.51287% sun...........................37.83092% hyperoffense..................23.93240% rain..........................22.57853% balance.......................20.94364% multiweather..................13.30234% sunoffense.................... 6.34652% sand.......................... 4.21394% monotype...................... 3.57837% semistall..................... 3.45231% stall......................... 2.68673% rainoffense................... 1.94742% hail.......................... 1.30528% monosteel..................... 0.57779% dragmag....................... 0.55153% sunstall...................... 0.53577% voltturn...................... 0.49375% sandoffense................... 0.46223% monobug....................... 0.38738% trickroom..................... 0.33092% monopsychic................... 0.32566% monodragon.................... 0.30991% monofighting.................. 0.30465% sandstall..................... 0.26132% monoghost..................... 0.26132% monowater..................... 0.25475% mononormal.................... 0.22718% monoground.................... 0.18516% monodark...................... 0.16415% monofire...................... 0.16283% monoflying.................... 0.15627% hailoffense................... 0.13920% monopoison.................... 0.11818% monoice....................... 0.11556% choice........................ 0.10768% monoelectric.................. 0.10768% tailwind...................... 0.10637% monorock...................... 0.10243% monofairy..................... 0.09717% monograss..................... 0.09455% rainstall..................... 0.08010% tricksand..................... 0.06697% tricksun...................... 0.06434% trapper....................... 0.05253% trickrain..................... 0.03808% hailstall..................... 0.01051% gravity....................... 0.00394% allweather.................... 0.00394% trickhail..................... 0.00131% Stalliness (mean: -0.389) -2.0|### |############# -1.0|############################ |############################## 0.0|####################### |########### +1.0|###### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%