offense.......................47.67407% sun...........................43.65171% weatherless...................41.48516% rain..........................24.53138% hyperoffense..................24.11286% balance.......................20.93323% multiweather..................14.57205% sunoffense.................... 7.54820% semistall..................... 3.99971% sand.......................... 3.94098% stall......................... 3.28013% monotype...................... 2.69624% rainoffense................... 2.14565% hail.......................... 1.07892% sunstall...................... 0.71946% monosteel..................... 0.55958% dragmag....................... 0.54069% voltturn...................... 0.50759% sandoffense................... 0.42075% sandstall..................... 0.38469% trickroom..................... 0.32164% monopsychic................... 0.27332% monobug....................... 0.24252% monodragon.................... 0.23864% monowater..................... 0.18941% monoghost..................... 0.18857% monofighting.................. 0.18167% mononormal.................... 0.14468% monodark...................... 0.12802% monoflying.................... 0.11368% hailoffense................... 0.11358% monofire...................... 0.11125% monoground.................... 0.10279% rainstall..................... 0.10029% monopoison.................... 0.09696% tricksun...................... 0.08930% monoelectric.................. 0.08739% monoice....................... 0.08533% tailwind...................... 0.07572% choice........................ 0.07070% monorock...................... 0.05919% monofairy..................... 0.05560% monograss..................... 0.05496% trickrain..................... 0.05057% trapper....................... 0.05018% tricksand..................... 0.04477% hailstall..................... 0.00666% gravity....................... 0.00336% trickhail..................... 0.00091% allweather.................... 0.00078% Stalliness (mean: -0.364) -2.0|### |############## -1.0|############################## |############################## 0.0|####################### |############ +1.0|###### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%