sun...........................63.74595% offense.......................42.07772% rain..........................25.45145% weatherless...................23.82194% hyperoffense..................22.62394% balance.......................21.68759% multiweather..................16.58787% sunoffense....................11.28251% stall......................... 6.99738% semistall..................... 6.61338% sand.......................... 3.43147% rainoffense................... 2.23967% sunstall...................... 1.67024% sandstall..................... 1.31624% monotype...................... 0.77670% monosteel..................... 0.40387% voltturn...................... 0.29855% dragmag....................... 0.26931% trickroom..................... 0.18824% hail.......................... 0.18461% tricksun...................... 0.16740% rainstall..................... 0.11830% monodragon.................... 0.11575% sandoffense................... 0.10234% monodark...................... 0.08935% trickrain..................... 0.08138% monopsychic................... 0.03787% tricksand..................... 0.03073% monowater..................... 0.02831% hailoffense................... 0.02465% choice........................ 0.02022% monoflying.................... 0.01687% trapper....................... 0.01681% monoelectric.................. 0.01602% mononormal.................... 0.01515% monobug....................... 0.01367% monoghost..................... 0.01066% tailwind...................... 0.01039% monofire...................... 0.00989% monograss..................... 0.00813% monopoison.................... 0.00777% monofighting.................. 0.00569% monofairy..................... 0.00555% monoground.................... 0.00262% monorock...................... 0.00108% monoice....................... 0.00010% allweather.................... 0.00003% gravity....................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.189) -2.0|# |############ -1.0|############################## |######################### 0.0|################### |############ +1.0|######## |#### +2.0|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.84%