weatherless...................95.28176% offense.......................41.75208% hyperoffense..................27.44324% balance.......................22.20685% monotype...................... 8.17497% semistall..................... 4.44198% stall......................... 4.15584% sand.......................... 1.91826% hail.......................... 1.91309% monosteel..................... 1.25586% monowater..................... 0.90854% mononormal.................... 0.84736% monobug....................... 0.81041% monodragon.................... 0.79747% monoghost..................... 0.76547% monofighting.................. 0.75253% monorock...................... 0.73606% monopsychic................... 0.69393% monoelectric.................. 0.66499% monoflying.................... 0.65699% rain.......................... 0.62899% monofairy..................... 0.58569% monograss..................... 0.47721% monopoison.................... 0.43650% monodark...................... 0.42121% monoground.................... 0.41038% monoice....................... 0.39697% monofire...................... 0.37226% sun........................... 0.35744% hailoffense................... 0.29649% sandoffense................... 0.16260% rainoffense................... 0.11248% multiweather.................. 0.09224% sunoffense.................... 0.09130% sandstall..................... 0.08565% hailstall..................... 0.04518% rainstall..................... 0.02283% batonpass..................... 0.00659% dragmag....................... 0.00494% sunstall...................... 0.00447% voltturn...................... 0.00141% tailwind...................... 0.00047% Stalliness (mean: -0.370) |# -2.0|##### |################# -1.0|############################## |############################# 0.0|###################### |############### +1.0|####### |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.74%