weatherless...................95.39100% offense.......................42.95955% hyperoffense..................27.57582% balance.......................22.22948% monotype...................... 6.00844% semistall..................... 3.94216% stall......................... 3.29299% sand.......................... 1.91443% hail.......................... 1.86178% monosteel..................... 0.92180% monowater..................... 0.67024% monodragon.................... 0.64155% mononormal.................... 0.62399% monobug....................... 0.58972% rain.......................... 0.58054% monopsychic................... 0.55025% monofighting.................. 0.54654% monorock...................... 0.53996% monoghost..................... 0.49430% monoflying.................... 0.48613% monofairy..................... 0.47126% monoelectric.................. 0.46165% sun........................... 0.32679% monograss..................... 0.31331% monoground.................... 0.30571% monodark...................... 0.29911% monoice....................... 0.28735% hailoffense................... 0.27764% monofire...................... 0.26919% monopoison.................... 0.26764% sandoffense................... 0.15136% rainoffense................... 0.10821% sunoffense.................... 0.08947% multiweather.................. 0.07012% sandstall..................... 0.06862% hailstall..................... 0.04711% rainstall..................... 0.01617% batonpass..................... 0.00489% sunstall...................... 0.00434% dragmag....................... 0.00362% voltturn...................... 0.00114% tailwind...................... 0.00031% Stalliness (mean: -0.402) |# -2.0|#### |################# -1.0|############################## |############################ 0.0|###################### |############### +1.0|####### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.77%