weatherless...................95.23047% offense.......................47.55450% hyperoffense..................24.55171% balance.......................24.06495% semistall..................... 2.15664% hail.......................... 2.15480% sand.......................... 2.03818% monotype...................... 1.87863% stall......................... 1.67220% sun........................... 0.37699% monofairy..................... 0.32368% monopsychic................... 0.25635% monodragon.................... 0.25032% rain.......................... 0.23476% monosteel..................... 0.19863% hailoffense................... 0.19698% sandoffense................... 0.19071% monodark...................... 0.17521% monowater..................... 0.16150% monofighting.................. 0.12628% monobug....................... 0.12284% mononormal.................... 0.11745% monoelectric.................. 0.11733% monorock...................... 0.11395% monoflying.................... 0.09262% monoghost..................... 0.09222% monoground.................... 0.08364% monoice....................... 0.07915% sunoffense.................... 0.07493% hailstall..................... 0.04180% monograss..................... 0.03886% multiweather.................. 0.03520% monofire...................... 0.02198% monopoison.................... 0.02105% rainoffense................... 0.01562% sandstall..................... 0.00786% dragmag....................... 0.00238% rainstall..................... 0.00126% sunstall...................... 0.00039% batonpass..................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.422) | -2.0|## |################# -1.0|############################# |############################## 0.0|############################## |############### +1.0|##### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.76%