weatherless...................82.72295% offense.......................51.32423% balance.......................32.40223% hyperoffense.................. 9.24891% rain.......................... 6.25905% sand.......................... 5.40037% monotype...................... 5.10035% semistall..................... 4.35547% sun........................... 4.23133% hail.......................... 2.75191% stall......................... 2.66915% multiweather.................. 1.36561% monopsychic................... 0.93110% monowater..................... 0.72419% trickroom..................... 0.62073% monoelectric.................. 0.58970% mononormal.................... 0.51728% rainstall..................... 0.51728% monofairy..................... 0.50693% sunoffense.................... 0.45520% monoice....................... 0.45520% sandoffense................... 0.43451% monodragon.................... 0.42417% rainoffense................... 0.39313% monoflying.................... 0.34140% tailwind...................... 0.15518% monobug....................... 0.14484% monoghost..................... 0.14484% monofire...................... 0.14484% monograss..................... 0.12415% tricksun...................... 0.12415% hailoffense................... 0.11380% monopoison.................... 0.10346% monosteel..................... 0.10346% choice........................ 0.10346% monodark...................... 0.09311% hailstall..................... 0.09311% voltturn...................... 0.07242% batonpass..................... 0.06207% monoground.................... 0.04138% dragmag....................... 0.03104% sunstall...................... 0.02069% monofighting.................. 0.02069% tricksand..................... 0.02069% monorock...................... 0.01035% trickhail..................... 0.01035% Stalliness (mean: -0.102) |## -1.5|#### |###### -1.0|########## |################## -0.5|###################### |############################## 0.0|####################### |################## +0.5|############# |########## +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.58%