weatherless...................82.41323% offense.......................55.15442% balance.......................34.75294% hyperoffense.................. 7.98085% sand.......................... 5.59954% sun........................... 5.23310% rain.......................... 5.23112% hail.......................... 2.34152% stall......................... 1.13925% sunoffense.................... 1.03836% semistall..................... 0.97254% rainstall..................... 0.96521% multiweather.................. 0.81851% monotype...................... 0.69376% sandoffense................... 0.68709% rainoffense................... 0.67503% monoelectric.................. 0.22168% monoice....................... 0.18952% monopsychic................... 0.15431% choice........................ 0.11440% tailwind...................... 0.10854% trickroom..................... 0.07763% hailstall..................... 0.06710% monoflying.................... 0.05284% hailoffense................... 0.05185% monowater..................... 0.04367% mononormal.................... 0.01776% monograss..................... 0.00493% monodragon.................... 0.00393% monofairy..................... 0.00362% monopoison.................... 0.00293% monoghost..................... 0.00134% monobug....................... 0.00093% monosteel..................... 0.00024% sunstall...................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.157) |# -1.5|#### |##### -1.0|####### |############### -0.5|######################### |############################## 0.0|########################## |######################### +0.5|############## |##### +1.0|##### |# +1.5| | +2.0| |## +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.61%