weatherless...................87.22192% balance.......................48.97553% offense.......................43.58375% sand.......................... 7.61259% hyperoffense.................. 6.70065% rain.......................... 3.04332% sandoffense................... 2.04649% sun........................... 1.50114% hail.......................... 0.83231% semistall..................... 0.68025% sunoffense.................... 0.58881% rainoffense................... 0.36447% monotype...................... 0.34394% multiweather.................. 0.21129% monopsychic................... 0.18921% monoelectric.................. 0.07967% choice........................ 0.07773% stall......................... 0.05982% monoice....................... 0.05208% tailwind...................... 0.04983% trickroom..................... 0.04722% hailoffense................... 0.03063% monoflying.................... 0.01989% hailstall..................... 0.01441% monowater..................... 0.00179% mononormal.................... 0.00103% rainstall..................... 0.00088% monopoison.................... 0.00013% monograss..................... 0.00011% monodragon.................... 0.00004% monofairy..................... 0.00003% monobug....................... 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% monodark...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.097) | -1.5|## |#### -1.0|### |######### -0.5|############# |################# 0.0|########### |############################## +0.5|############ |### +1.0|### |# +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.93%