weatherless...................58.95369% offense.......................51.80983% balance.......................30.27218% rain..........................19.52987% sun...........................19.10216% hyperoffense..................12.90209% trickroom..................... 9.47331% semistall..................... 3.90951% hail.......................... 3.47119% voltturn...................... 2.82432% monotype...................... 2.67232% multiweather.................. 2.58042% sunoffense.................... 2.46730% tailwind...................... 2.26935% tricksun...................... 1.89820% choice........................ 1.88406% rainoffense................... 1.75327% sand.......................... 1.63309% trickrain..................... 1.52704% stall......................... 1.10640% monopsychic................... 0.86603% monoelectric.................. 0.35702% trickhail..................... 0.35348% monoghost..................... 0.31813% monofairy..................... 0.29339% batonpass..................... 0.27572% rainstall..................... 0.26158% monoflying.................... 0.22269% sandoffense................... 0.20148% hailoffense................... 0.15553% monobug....................... 0.12018% gravity....................... 0.11311% monowater..................... 0.09897% monograss..................... 0.08837% monodragon.................... 0.08484% trapper....................... 0.05656% monosteel..................... 0.05302% monofire...................... 0.04595% tricksand..................... 0.03888% mononormal.................... 0.03181% monofighting.................. 0.02474% monorock...................... 0.02474% sunstall...................... 0.01767% monopoison.................... 0.01767% monoice....................... 0.01767% monoground.................... 0.01060% sandstall..................... 0.00707% dragmag....................... 0.00707% monodark...................... 0.00353% Stalliness (mean: -0.224) |### -1.5|##### |########## -1.0|################## |######################## -0.5|############################## |############################## 0.0|############################ |#################### +0.5|############## |########### +1.0|###### |#### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.49%