offense.......................53.38763% weatherless...................50.99567% balance.......................35.37500% rain..........................26.29069% trickroom.....................21.67811% sun...........................18.87754% monotype...................... 6.92971% monopsychic................... 6.45657% hail.......................... 5.85368% hyperoffense.................. 5.80009% semistall..................... 4.69420% trickhail..................... 3.69230% tricksun...................... 3.35142% trickrain..................... 3.00366% tailwind...................... 2.83187% multiweather.................. 2.44853% voltturn...................... 1.97498% rainoffense................... 1.55080% choice........................ 1.36309% sunoffense.................... 1.17088% stall......................... 0.74308% sand.......................... 0.46298% rainstall..................... 0.17088% monoflying.................... 0.15100% monofairy..................... 0.09268% sandoffense................... 0.06810% monoghost..................... 0.06439% monoice....................... 0.05314% gravity....................... 0.04539% monodragon.................... 0.04328% hailoffense................... 0.03737% monosteel..................... 0.03047% batonpass..................... 0.03045% monobug....................... 0.01836% monowater..................... 0.01605% tricksand..................... 0.01432% monoelectric.................. 0.00378% dragmag....................... 0.00299% sunstall...................... 0.00010% trapper....................... 0.00001% monofire...................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% Stalliness (mean: -0.111) |# -1.5|### |### -1.0|####### |##################### -0.5|############################## |######################## 0.0|################## |################### +0.5|############# |########## +1.0|###### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.62%