weatherless...................64.90642% offense.......................36.57562% balance.......................35.00253% rain..........................23.39403% hyperoffense..................16.02934% sun...........................15.84219% voltturn......................10.32372% semistall..................... 6.74760% multiweather.................. 6.09509% stall......................... 5.64492% sunoffense.................... 2.82246% monotype...................... 2.78705% trickroom..................... 1.86646% rainoffense................... 1.79059% hail.......................... 1.23419% rainstall..................... 1.19879% choice........................ 0.95599% sand.......................... 0.75873% monoelectric.................. 0.40971% monosteel..................... 0.33384% monodragon.................... 0.32878% trickrain..................... 0.27820% monofire...................... 0.24785% monoground.................... 0.19727% monowater..................... 0.18715% monoghost..................... 0.18715% monoflying.................... 0.18715% hailoffense................... 0.17704% monograss..................... 0.15680% monofighting.................. 0.15175% mononormal.................... 0.14669% monobug....................... 0.13151% sunstall...................... 0.12140% monodark...................... 0.11634% monopsychic................... 0.10622% tricksun...................... 0.10116% monopoison.................... 0.09611% monofairy..................... 0.08093% monorock...................... 0.07081% gravity....................... 0.05564% tailwind...................... 0.05058% dragmag....................... 0.04552% sandstall..................... 0.04047% monoice....................... 0.01517% sandoffense................... 0.01012% hailstall..................... 0.01012% Stalliness (mean: -0.030) |## -2.0|## |######### -1.5|########## |############## -1.0|#################### |########################## -0.5|########################### |############################# 0.0|############################## |############################ +0.5|########################### |######################### +1.0|################ |######### +1.5|### |##### +2.0|## |# +2.5|### |## +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.34%