weatherless...................63.72301% balance.......................37.10095% offense.......................33.89277% rain..........................24.91048% sun...........................15.76639% hyperoffense..................15.29326% voltturn......................11.85091% semistall..................... 7.27131% stall......................... 6.44170% multiweather.................. 6.05114% sunoffense.................... 3.06753% monotype...................... 2.67208% trickroom..................... 1.99920% rainoffense................... 1.84845% rainstall..................... 1.42241% hail.......................... 1.09025% choice........................ 0.88488% sand.......................... 0.58849% monoelectric.................. 0.43961% monodragon.................... 0.42107% monosteel..................... 0.33770% trickrain..................... 0.28997% monofire...................... 0.27973% monoground.................... 0.19720% monoflying.................... 0.17483% monoghost..................... 0.14106% sunstall...................... 0.13123% monofighting.................. 0.13088% hailoffense................... 0.12126% mononormal.................... 0.11672% monowater..................... 0.11573% monograss..................... 0.10478% monodark...................... 0.09784% monobug....................... 0.09527% tricksun...................... 0.09185% monopsychic................... 0.07240% monopoison.................... 0.06569% gravity....................... 0.06035% monofairy..................... 0.05605% dragmag....................... 0.04548% monorock...................... 0.04311% sandstall..................... 0.03606% tailwind...................... 0.03278% monoice....................... 0.01006% sandoffense................... 0.00889% hailstall..................... 0.00104% Stalliness (mean: 0.034) |## -2.0|## |######### -1.5|######### |############# -1.0|################# |######################### -0.5|######################### |########################### 0.0|############################# |############################ +0.5|############################## |########################### +1.0|################## |######### +1.5|#### |##### +2.0|## |# +2.5|### |### +3.0|#### |# more negative = more offensive, more positive = more stall one # = 0.34%