weatherless...................62.16780% balance.......................47.20709% rain..........................28.95071% offense.......................20.03948% sun...........................13.75783% voltturn......................13.46835% hyperoffense..................12.24650% semistall.....................10.39420% stall.........................10.11273% multiweather.................. 5.99142% monotype...................... 3.85199% sunoffense.................... 2.85506% rainoffense................... 2.25448% rainstall..................... 1.51552% monodragon.................... 1.13752% trickroom..................... 1.03039% hail.......................... 0.88544% monosteel..................... 0.84465% monofire...................... 0.79306% choice........................ 0.66306% monoelectric.................. 0.56807% sand.......................... 0.22963% monoflying.................... 0.17946% monoghost..................... 0.13333% monofighting.................. 0.12962% sunstall...................... 0.12011% gravity....................... 0.04215% mononormal.................... 0.03611% dragmag....................... 0.01674% monodark...................... 0.01612% trickrain..................... 0.00976% hailoffense................... 0.00890% monopoison.................... 0.00739% monopsychic................... 0.00326% monowater..................... 0.00276% tricksun...................... 0.00084% tailwind...................... 0.00064% monoground.................... 0.00064% monobug....................... 0.00033% monograss..................... 0.00005% sandoffense................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.357) | -2.0|# |##### -1.5|##### |######## -1.0|###### |########## -0.5|######## |########### 0.0|################### |############### +0.5|############################## |####################### +1.0|################# |####### +1.5|## |# +2.0|# |# +2.5|#### |#### +3.0|###### |# more negative = more offensive, more positive = more stall one # = 0.54%